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Star Citizen Controls & Keybindings Guide (2026)

A comprehensive reference for all default keyboard and mouse controls in Star Citizen, plus tips for creating custom bindings.

Updated: 10/14/2026

TL;DR: Star Citizen's most-used keys are F (interaction mode), F1 (mobiGlas), Right Alt + R (flight / systems ready), N (landing system) and B (hold to cycle master mode, the step before quantum travel). Customize anything in Options → Keybindings: use the search bar, click a binding, press your new key, and export the profile so a patch can't reset it. Want every default key? Jump to the full searchable list of every default keybind.

Last updated: October 2, 2026. Default bindings as of Alpha 4.10, as shown in Options → Keybindings; they change with major patches, so always export your custom profile after changes.

Just starting out? Our sister site has a one-page quick reference card with the six keys that matter on day one.

On-Foot Controls

Movement

  • W / A / S / D — Move
  • Spacebar — Jump
  • C (hold) — Crouch
  • Left Ctrl — Prone
  • Left Shift (hold) — Sprint
  • Z (hold) — Free-look camera
  • F4 — Cycle camera view (first/third person)

Interaction & Interface

  • F — Interaction mode (use on objects and panels)
  • Left Alt + F — Personal Inner Thought (PIT) menu
  • I (tap) — Toggle inventory
  • F1 — mobiGlas (missions, map, apps)
  • F11 — Commlink app (contacts and calls)
  • F12 — Toggle chat window
  • Left Alt + X — Wipe helmet visor

Combat (On-Foot)

  • Left Mouse — Fire weapon
  • Right Mouse — Aim down sights
  • R (tap) — Reload; R (hold) — holster weapon
  • 1 / 2 / 3 — Select primary weapon / secondary weapon / sidearm
  • V — Select melee; then Left / Right Mouse for light attacks
  • B — Change fire mode
  • T — Toggle flashlight
  • Middle Mouse (hold) — Melee attack with a ranged weapon / takedown

Every default keybind (Alpha 4.10.2)

All 358 default keyboard and mouse bindings in one searchable list, grouped the way the in-game Keybindings screen groups them. Search by action or key, filter by category, or print a cheat sheet for one activity (flying, mining, salvage and more) for a second monitor.

Default bindings as shown in Options → Keybindings in Star Citizen Alpha 4.10.2. Your bindings may differ if you've changed them. Checked 2026-10-14.

What changed in the default controls: 4.10.0 hotfix → 4.10.2

No default keyboard or mouse bindings changed.

Earlier changes (for returning players)

4.4.0 → 4.10.0 hotfix

  • Docking (Initiate) (Flight - Docking): New: Right Alt + N
  • Toogle Loot Screen (hold) (Quick Keys, Interactions, and Inner Thought): New: I
  • Weapon Select Radial Menu (secondary weapon) (Quick Keys, Interactions, and Inner Thought): New: 2
  • Recenter Head Tracking Device (except TrackIR) (VOIP, FOIP and Head Tracking): New: Numpad 5
  • [Experimental] VR - Recenter Device (VOIP, FOIP and Head Tracking): New: Numpad 5
  • [Experimental] VR - Toggle Theater Mode (VOIP, FOIP and Head Tracking): New: Left Alt + Numpad 5
  • [Experimental] VR - Toggle On / Off (VOIP, FOIP and Head Tracking): New: Numpad /
  • Light Amplification Toggle (Vehicles - Seats and Operator Modes): New: Right Alt + L
  • Toggle Refuel Operator Mode (Vehicles - Seats and Operator Modes): New: M
  • Invoke Docking (Flight - Docking): Removed (was N)
  • Toggle Docking Mode (Flight - Docking): Removed (was N)
  • Weapon Select Radial Menu (sidearm) (Quick Keys, Interactions, and Inner Thought): 2 → 3

Compared build to build from the game's default control profile. If you rebound a key yourself, your binding is unchanged.

General

Vehicles - Seats and Operator Modes

Default keybinds: General, Vehicles - Seats and Operator Modes
ActionDefault keyMode
Emergency Exit SeatEmergency exit from the seat.Left ShiftUTap
EjectRight AltYTap
Look behind,Hold
Toggle Mining Operator ModeMining Mode ToggleMTap
Toggle Salvage Operator ModeActivate salvage mode when seated.MTap
Toggle Refuel Operator ModeMTap
Toggle Scanning Operator ModeScanning Mode ToggleVTap
Next Operator ModeMiddle ClickTap
Light Amplification ToggleRight AltLTap

Vehicles - Multi Function Displays (MFDs)

Default keybinds: General, Vehicles - Multi Function Displays (MFDs)
ActionDefault keyMode
MFD - Cycle Page - Forwards (Short Press)Left AltETap
MFD - Cycle Page - Backwards (Short Press)Left AltQTap

Flight - Quantum Travel

Default keybinds: General, Flight - Quantum Travel
ActionDefault keyMode
Engage Quantum Drive (Hold)Engages the quantum drive.Left ClickHold

Flight - Docking

Default keybinds: General, Flight - Docking
ActionDefault keyMode
Docking (Initiate)ui_CIToggleLandingSystem_DockDescRight AltNTap
Toggle Docking CameraToggles the docking camera.0Hold

Turret Movement

Default keybinds: General, Turret Movement
ActionDefault keyMode
PitchMouse Y
YawMouse X
Toggle Turret Mouse Movement (VJoy, FPS style)Enables / Disables relative mouse mode for turretsQTap or hold
Turret Mouse Mode - Cycle ModesQTap
Exit Remote TurretY
Turret Gyro Stabilization (Toggle)ETap
Next Remote TurretDTap
Previous Remote TurretATap

Turret Advanced

Default keybinds: General, Turret Advanced
ActionDefault keyMode
Recenter Turret (Hold)CHold
Turret - Speed Limiter (rel)Left AltMouse Wheel
Change Turret PositionSTap

Lights

Default keybinds: General, Lights
ActionDefault keyMode
Headlights (Toggle)LTap

E.V.A. - Zero-G Traversal

Default keybinds: General, E.V.A. - Zero-G Traversal
ActionDefault keyMode
Launch from SurfaceSpaceHold
Detach from SurfaceYTap
Roll LeftQTap
Roll RightETap

Flight

Vehicles - Cockpit

Default keybinds: Flight, Vehicles - Cockpit
ActionDefault keyMode
Self DestructBackspaceHold
Flight / Systems ReadyRight AltRTap
Port Lock Toggle AllToggle Open/Close PortsRight AltKTap

Vehicles - View

Default keybinds: Flight, Vehicles - View
ActionDefault keyMode
Look left / rightMouse X
Look up / downMouse Y
Cycle camera viewF4Tap
Zoom in (3rd person view)Wheel Up
Zoom out (3rd person view)Wheel Down
Freelook (Hold)ZHold
Precision Targeting - Toggle On / OffRight ClickTap
Precision Targeting - Maximum Zoom (hold)Right ClickHold
Precision Targeting - Toggle Camera TrackingRight AltRight ClickTap

Flight - Movement

Default keybinds: Flight, Flight - Movement
ActionDefault keyMode
Pitch upDown Arrow
Pitch downUp Arrow
PitchMouse Y
Yaw leftLeft Arrow
Yaw rightRight Arrow
YawMouse X
Roll leftQ
Roll rightE
Strafe up (abs.)Space
Strafe down (abs.)Left Ctrl
Strafe left (abs.)A
Strafe right (abs.)D
Throttle - IncreaseW
Throttle - DecreaseS
Throttle - Cruise Mode - ToggleLeft AltC
Throttle - Trim - Release (Long Press)XHold
Throttle - Trim - Release (Short Press)XTap
Enable / Disable decoupled modeSwitch between coupled or decoupled modeCTap
BoostLeft Shift
Speed Limiter - Step Up (tap)Left AltWheel UpTap
Speed Limiter - Step Down (tap)Left AltWheel DownTap
Acceleration Limiter - Step Up (tap)Right AltWheel UpTap
Acceleration Limiter - Step Down (tap)Right AltWheel DownTap
SpacebrakeX
Lock Pitch / Yaw Movement (Toggle / Hold)While active no rotational inputs are allowed to your ship. This is useful for arresting movement when you lost control using a mouse.Right ShiftTap or hold
Landing System (Toggle)NTap
Toggle VTOLEnable / Disable Vertical Take-Off and LandingKTap
Cycle ConfigurationCycle between the vehicle's expanded and retracted configurations.Left AltKTap
AutolandActivate AutolandNHold
Request LandingContacts ATC and other landing services.Left AltNTap
Request Cargo LoadingRight AltNTap
Cycle Master Mode (Long Press)BHold
Jump Drive - Request JumpLeft ClickTap
Reset Flight AccelerometerResets the max endured Gs for the accelerometer.Right AltCTap

Vehicles - Targeting

Default keybinds: Flight, Vehicles - Targeting
ActionDefault keyMode
Auto Targeting - Toggle On/Off (Long Press)THold
Pin Index 1 - Lock / Unlock Pinned Target1Tap
Pin Index 2 - Lock / Unlock Pinned Target2Tap
Pin Index 3 - Lock / Unlock Pinned Target3Tap
Pin Index 1 - Pin / Unpin Selected TargetLeft Alt1Tap
Pin Index 2 - Pin / Unpin Selected TargetLeft Alt2Tap
Pin Index 3 - Pin / Unpin Selected TargetLeft Alt3Tap
Remove All Pinned Targets0Tap
Unlock Current TargetLeft AltTTap
Enable / Disable Look AheadEnables and disables Look Ahead ModeLeft AltLTap or hold

Vehicles - Target Cycling

Default keybinds: Flight, Vehicles - Target Cycling
ActionDefault keyMode
Cycle Lock - In View - ForwardTTap
Cycle Lock - In View - Under ReticleTTap
Cycle Lock - Attackers - Forward4Tap
Cycle Lock - Attackers - Reset to Closest4Tap
Cycle Lock - Hostiles - Forward5Tap
Cycle Lock - Hostiles - Reset to Closest5Tap
Cycle Lock - Friendlies - Forward6Tap
Cycle Lock - Friendlies - Reset to Closest6Tap
Cycle Lock - All - Forward7Tap
Cycle Lock - All - Reset to Closest7Tap
Cycle Lock - Sub-Target - ForwardRTap
Cycle Lock - Sub-Target - Reset to Main TargetLeft AltRTap

Flight - Target Hailing

Default keybinds: Flight, Flight - Target Hailing
ActionDefault keyMode
Hail TargetHailTarget9Tap

Flight - Radar

Default keybinds: Flight, Flight - Radar
ActionDefault keyMode
Activate Ping (Hold & Release)Activates the Ping WaveTabHold

Vehicles - Scanning

Default keybinds: Flight, Vehicles - Scanning
ActionDefault keyMode
Activate ScanningActivates the ScanningLeft ClickHold
Increase Scanning AngleIncrease the angle of the Scanning ConeWheel UpTap
Decrease Scanning AngleDecrease the angle of the Scanning ConeWheel DownTap

Vehicles - Mining

Default keybinds: Flight, Vehicles - Mining
ActionDefault keyMode
Fire Mining Laser (Toggle)Left ClickTap or hold
Switch Mining Laser (Toggle)Left AltLeft ClickTap
Increase Mining Laser PowerMouse WheelTap
Activate Mining Module (Slot 1)Activate a Mining ModuleLeft Alt1Tap
Activate Mining Module (Slot 2)Activate a Mining ModuleLeft Alt2Tap
Activate Mining Module (Slot 3)Activate a Mining ModuleLeft Alt3Tap
Toggle Laser Beam (High / low)Activate a Mining ModuleLeft Alt4Tap
Jettison CargoLeft AltJTap

Vehicles - Salvage

Default keybinds: Flight, Vehicles - Salvage
ActionDefault keyMode
Tractor Beam Vehicle- Increase DistanceIncreases the target distance for an object controlled with the Vehicle Tractor Beam.Wheel UpTap
Tractor Beam Vehicle - Decrease DistanceDecreases the target distance for an object controlled with the Vehicle Tractor Beam.Wheel DownTap
Toggle Fire FocusedToggle firing the Focused salvage toolsLeft ClickTap or hold
Toggle Fire LeftToggle firing the Left salvage toolRight AltATap or hold
Toggle Fire RightToggle firing the Right salvage toolRight AltDTap or hold
Toggle Fire FractureToggle firing the Fracturing toolRight AltWTap or hold
Toggle Fire DisintegrateToggle firing the Disintegration toolRight AltSTap or hold
Salvage Mode Gimbal (Toggle)Toggle between gimbled and fixed salvage targeting modes.GTap
Salvage Mode Gimbal ResetLeft AltG
Relative Beam SpacingAdjust the relative spacing between the Vulture's two salvage heads.Mouse Wheel
Salvage Beam Axis (Toggle)Set the orientation axis of the salvage beam to vertical or horizontal.Left AltRight Click
Cycle Focused Salvage ModifiersCycle through available modifiers on the Focused salvage head(s)Right Click
Focus all salvage headsLeft AltS
Focus left salvage headLeft AltA
Focus right salvage headLeft AltD
Focus Fracture toolLeft AltW

Vehicles - Weapons

Default keybinds: Flight, Vehicles - Weapons
ActionDefault keyMode
Gimbal State - Toggle Locked / UnlockedGTap
Aim Mode - CycleRight AltGTap
Weapon Preset - FireLeft Click
Weapon Presets - NextWheel DownTap
Weapon Presets - PreviousWheel UpTap

Vehicles - Missiles

Default keybinds: Flight, Vehicles - Missiles
ActionDefault keyMode
Launch Missiles (Tap)Left ClickTap
Cycle Next Missile TypeWheel DownTap
Cycle Previous Missile TypeWheel UpTap
Increase Number of Armed MissilesGTap
Reset Number of Armed MissilesLeft AltGTap
Bombs - Toggle Desired Impact Point (Tap)Left AltBTap

Vehicles - Shields and Countermeasures

Default keybinds: Flight, Vehicles - Shields and Countermeasures
ActionDefault keyMode
Decoy - Launch Burst (tap), Set and Launch Burst (hold)Launches a decoy countermeasure.H
Decoy - Increase Burst Size (tap)Increases the burst size by one.Right AltHTap
Decoy - Decrease Burst Size (tap)Decreases the burst size by one.Left AltHTap
Noise - Deploy (Tap)Deploys a noise countermeasure.JTap

Flight - Power

Default keybinds: Flight, Flight - Power
ActionDefault keyMode
Toggle Power - AllUTap
Toggle Power - ThrustersITap
Toggle Power - ShieldsOTap
Toggle Power - WeaponsPTap
Decrease ThrottleF9
Decrease Throttle to MinF9Double-tap
Increase ThrottleF10
Increase Throttle to MaxF10Double-tap
Engines - Increase (Tap)F6Tap
Engines - Decrease (Tap)Left AltF6Tap
Engines - Set to Max (Hold)F6
Engines - Set to Min (Hold)Left AltF6
Shields - Increase (Tap)F7Tap
Shields - Decrease (Tap)Left AltF7Tap
Shields - Set to Max (Hold)F7
Shields - Set to Min (Hold)Left AltF7
Weapons - Increase (Tap)F5Tap
Weapons - Decrease (Tap)Left AltF5Tap
Weapons - Set to Max (Hold)F5
Weapons - Set to Min (Hold)Left AltF5
Reset AssignmentsF8Tap

Flight - HUD

Default keybinds: Flight, Flight - HUD
ActionDefault keyMode
mobiGlas (Toggle)F1Tap
ScoreboardF1
MapF2Tap
Wipe Helmet VisorQuickly wipe your helmet visor to improve visibilityLeft AltXTap

On Foot

On Foot - All

Default keybinds: On Foot, On Foot - All
ActionDefault keyMode
Move LeftAHold
Move RightDHold
Move ForwardWHold
Move BackwardsSHold
JumpSpaceTap
Jump Thrusters - Activate (hold)Space
Jump Thrusters - ReleaseSpace
CrouchCHold
ProneLeft CtrlTap
SprintLeft ShiftHold
Lean LeftQHold
Lean RightEHold
Climb LedgesSpaceHold
Firearm - AttackLeft Click
Tool - Secondary FireRight Click
Melee - Attack Light LeftLeft ClickTap
Melee - Attack Light RightRight ClickTap
Melee - Attack Heavy Left (Hold)Left ClickHold
Melee - Attack Heavy Right (Hold)Right ClickHold
Melee - Block (Hold)Left + Right ClickHold
Medical Pen - Inject OtherRight ClickTap
Dodge leftADouble-tap
Dodge RightDDouble-tap
Dodge BackSDouble-tap
Melee - Attack (Ranged Weapon + Takedowns)Middle ClickHold
Throw - Overarm & Two-HandedLeft ClickHold
Throw - UnderarmRight ClickHold
Aim Down SightRight Click
Interact With Scope (ADS)Left ShiftTap
Weapon Stance (Toggle)Left AltRTap
Select Primary Weapon1Tap
Select Secondary Weapon2Tap
Select Sidearm3Tap
Select MeleeVTap
Select Gadget5Tap
Unarmed Combat6Tap
ReloadRTap
Reload Secondary FireLeft AltBTap
Repool AmmunitionLeft Alt1Tap
Holster WeaponRHold
Customize WeaponJTap
Hold Breath (ADS)Left ShiftHold
FPS Underbarrel Attachment Actionui_CIFPSAuxiliaryWeaponActionDescUTap
Change Fire ModeBTap
Weapon Zeroing DecreaseAdjust the weapon scope to accommodate a closer target distance into sighting.Page DownTap
Weapon Zeroing Increase / AutoAdjust the weapon scope to accommodate a farther target distance into sighting.Page UpTap
Default Movement Speed IncreaseWheel UpTap
Default Movement Speed DecreaseWheel DownTap
Request Rescue (while Incapacitated)MLong hold
Flashlight (Toggle)TTap
Toggle Equip HelmetRight AltHTap
Helmet (Equip)Toggle Equip HelmetLeft AltHTap
Wipe Helmet VisorQuickly wipe your helmet visor to improve visibilityLeft AltXTap
Third Person View (Toggle)F4Tap
Free View Camera (Hold)Holding allows free view camera in third personZHold
Zoom OutWheel DownTap
Zoom InWheel UpTap
mobiGlas (Toggle)F1Tap
ScoreboardF1
Port Modification InteractLeft ClickTap
MapF2Tap
Force Re-spawn (E.V.A. / On Foot)BackspaceHold
Roll Left (while Prone)QDouble-tap
Roll Right (while Prone)EDouble-tap
Tractor Beam - Increase DistanceIncreases the target distance for an object controlled with the Tractor Beam.Wheel UpTap
Tractor Beam - Decrease DistanceDecreases the target distance for an object controlled with the Tractor Beam.Wheel DownTap
Regen (while Incapacitated)BackspaceLong hold

Social - Emotes

Default keybinds: On Foot, Social - Emotes
ActionDefault keyMode
ForwardNumpad 5Tap
LeftNumpad 1Tap
RightNumpad 3Tap
StopNumpad 2Tap
YesNumpad 4Tap
NoNumpad 6Tap

E.V.A.

E.V.A - All

Default keybinds: E.V.A., E.V.A - All
ActionDefault keyMode
View Left/RightMouse X
View Up/DownMouse Y
Roll LeftQHold
Roll RightEHold
Strafe UpSpaceHold
Strafe DownLeft CtrlHold
Strafe LeftAHold
Strafe RightDHold
Strafe ForwardWHold
Strafe BackwardSHold
BrakeXHold
BoostLeft ShiftHold
Freelook (Hold)ZHold

Vehicle

Ground Vehicle - General

Default keybinds: Vehicle, Ground Vehicle - General
ActionDefault keyMode
HornSpace
Cycle camera viewF4Tap
Zoom in (3rd person view)Wheel Up
Zoom out (3rd person view)Wheel Down
Look left / rightMouse X
Look up / downMouse Y
Freelook (Hold)ZHold
mobiGlas (Toggle)F1Tap
Flight / Systems ReadyRight AltRTap
Port Lock Toggle AllToggle Open/Close PortsRight AltKTap
MapF2Tap
Wipe Helmet VisorQuickly wipe your helmet visor to improve visibilityLeft AltXTap

Ground Vehicle - Movement

Default keybinds: Vehicle, Ground Vehicle - Movement
ActionDefault keyMode
Drive ForwardW
Drive BackwardS
Turn LeftA
Turn RightD
BrakeXHold
BoostLeft Shift
Lock Pitch / Yaw Movement (Toggle / Hold)While active no rotational inputs are allowed to your ship. This is useful for arresting movement when you lost control using a mouse.Right ShiftTap or hold
Toggle Auto Braking On IdleCTap

Electronic Access - Spectator

Electronic Access - Spectator

Default keybinds: Electronic Access - Spectator, Electronic Access - Spectator
ActionDefault keyMode
Spectator Camera Target (Next)Right ClickTap
Spectator Camera Target (Previous)Left ClickTap
Spectator Camera Lock Target1Tap
Spectator Camera ZoomMouse Wheel
Spectator Camera Zoom InWheel Up
Spectator Camera Zoom OutWheel Down
Spectator Camera Rotate YawMouse X
Spectator Camera Rotate PitchMouse Y
Spectator Camera HUD (Toggle)BTap
Spectator Camera Mode (Next)F4Tap

Social - General

Social - General

Default keybinds: Social - General, Social - General
ActionDefault keyMode
Re-spawnF
Exit seatY
Notifications - Accept Prompt[Tap
Notifications - Decline Prompt]Tap
CommLink App (Toggle)F11Tap
Chat Window (Toggle)F12Tap
Cycle Chat LobbyPress to cycle through subscribed lobbies in chatTabTap

Social - Invites

Default keybinds: Social - General, Social - Invites
ActionDefault keyMode
Accept Invite[
Reject Invite]Tap
Ignore Invite (hold)Ignore Invite]Hold

VOIP, FOIP and Head Tracking

VOIP, FOIP and Head Tracking

Default keybinds: VOIP, FOIP and Head Tracking, VOIP, FOIP and Head Tracking
ActionDefault keyMode
[Experimental] VR - Toggle On / OffEnables/disables VR gameplayNumpad /Tap
[Experimental] VR - Recenter DeviceRecenters the VR headsetNumpad 5Tap
[Experimental] VR - Toggle Theater ModeEnables / Disables Theater ModeLeft AltNumpad 5Tap
Enable Head Tracking (Toggle)Switches head tracking on / off (Toggle)Numpad /Tap
Recenter Head Tracking Device (except TrackIR)Recenters head tracking device inputs.Numpad 5Tap
VOIP Push To TalkNumpad +Hold
VOIP Push To Talk (Proximity only)Left AltNumpad +Hold
FOIP Selfie CamNumpad -Hold
FOIP RecalibrateNumpad *Tap
Cycle through audio channelsNumpad .Tap

Quick Keys, Interactions, and Inner Thought

Quick Keys, Interactions, and Inner Thought

Default keybinds: Quick Keys, Interactions, and Inner Thought, Quick Keys, Interactions, and Inner Thought
ActionDefault keyMode
Interaction ModeF
Activate Inner ThoughtActivate InteractionRight Click
Activate Inner ThoughtActivate InteractionLeft Click
FocusMiddle ClickTap
Interaction Mode Zoom InWheel UpTap
Interaction Mode Zoom OutWheel DownTap
MFD LeftATap
MFD RightDTap
MFD UpWTap
MFD DownSTap
Personal Inner Thought (PIT)Personal Inner ThoughtLeft AltFTap
Inventory Orbit Camera ModeRight ClickHold
ExitNumpad 0Tap
Toggle Inventory (short press)ITap
Toogle Loot Screen (hold)IHold
Toggle Looting ViewTabTap
Looting - Toggle Weapon AttachmentsQTap
Mining Mode Actions - PIT CategoryLeft AltMTap
Weapon Select Radial Menu1
Weapon Select Radial MenuSecondary weapon.2
Weapon Select Radial MenuSidearm.3
Throwable Select Radial MenuG
Consumable Select Radial Menu4

Camera

Camera - Advanced Camera Controls

Default keybinds: Camera, Camera - Advanced Camera Controls
ActionDefault keyMode
Advanced Camera Controls Modifier (Hold)F4
Advanced Camera Controls Modifier (Hold)Z
Save View 1Numpad 1Hold
Save View 2Numpad 2Hold
Save View 3Numpad 3Hold
Save View 4Numpad 4Hold
Save View 5Numpad 5Hold
Save View 6Numpad 6Hold
Save View 7Numpad 7Hold
Save View 8Numpad 8Hold
Save View 9Numpad 9Hold
Load View 1Numpad 1Tap
Load View 2Numpad 2Tap
Load View 3Numpad 3Tap
Load View 4Numpad 4Tap
Load View 5Numpad 5Tap
Load View 6Numpad 6Tap
Load View 7Numpad 7Tap
Load View 8Numpad 8Tap
Load View 9Numpad 9Tap
Clear Saved ViewNumpad 0Hold
X Offset PositiveRight Arrow
X Offset NegativeLeft Arrow
Y Offset Positive / Spectator Freecam Focal Point ForwardUp Arrow
Y Offset Negative / Spectator Freecam Focal Point BackwardDown Arrow
Z Offset PositivePage Up
Z Offset NegativePage Down
Increase FoVNumpad +
Decrease FoVNumpad -
Increase DoFHome
Decrease DoFEnd
Reset Current ViewNumpad *
Star Citizen Options menu keybindings screen with the search bar and a list of actions and their assigned keys

Flight Controls (Highlights)

Basic Flight

  • W / S — Increase / decrease throttle
  • A / D — Strafe left / right
  • Space — Strafe up
  • Left Ctrl — Strafe down
  • Q / E — Roll left / right
  • Mouse — Pitch and yaw
  • Left Shift — Boost (afterburner)
  • X — Spacebrake
  • C — Switch between coupled and decoupled flight

Ship Systems

  • Right Alt + R — Flight / systems ready (powers the ship up and down)
  • N — Landing system (toggle gear); N (hold) — autoland; Left Alt + N — request landing
  • B (hold) — Cycle master mode (SCM / NAV). In NAV mode, hold Left Mouse to spool and engage the quantum drive
  • F4 — Cycle camera view
  • U / I / O / P — Toggle power: all / thrusters / shields / weapons
  • L — Headlights
  • J — Deploy noise countermeasure; H — launch decoy
  • M — Toggle mining / salvage / refuel operator mode (on equipped ships); V — scanning mode
  • Y — Exit seat; Left Shift + U — emergency exit; Right Alt + Y — eject

Targeting

  • T — Cycle lock on targets in view / under the reticle; T (hold) — toggle auto-targeting
  • 4 / 5 / 6 / 7 — Cycle attackers / hostiles / friendlies / all targets
  • 1 / 2 / 3 — Lock or unlock pinned target 1 / 2 / 3; Left Alt + 1 / 2 / 3 pins the selected target
  • R — Cycle sub-target; Left Alt + R — reset to main target
  • Left Alt + T — Unlock current target
  • Tab (hold, release) — Radar ping

Customizing Your Controls

Rebinding a key in the Star Citizen keybindings menu
  1. Open Options → Keybindings from the main menu or ESC menu in-game.
  2. Use the search bar to find the action you want to rebind.
  3. Click the current binding and press your desired key.
  4. Export your profile immediately after changes — patch updates can reset bindings to default.

Tip: If you use a HOTAS or dual-joystick setup, Star Citizen has native support via the same Keybindings screen. Create a separate profile for joystick vs. KBM and switch between them for different activities.

Frequently Asked Questions

Want your whole first month laid out day by day? Our sister site DayOneCitizen.com is a complete new player guide that walks you through it in order.

Want the keys shown in context? DayOneCitizen walks through the inventory controls and the quantum travel keys step by step.